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The sims 3 plumbot penis mods4/16/2024 Sometimes it's explained away as just a mere coincidence that the mecha resembled a woman a la Pareidolia. Often it's backed up by an in-universe scientific explanation as to why it was designed in that particular way to preserve the gritty realism the genre is known for. Feminine mechs have appeared in some Real Robot Genre stories before but it's quite a rarity. This is especially prevalent in the Super Robot Genre as writers and designers are free to design mechas as out there as they can imagine due to the nature of the genre that they're working on. Other times it's completely inhuman such as cameras and televisions for heads.įembots also encompasses the mecha genre as well as some mechs look like gigantic metal women. Their faces would often not be as articulate and human-like as a robot girl's even to the point that it's just a static mask. At times, should the fembot not be designed to wear human clothes, their torso would often sport components that would resemble feminine clothing such as hip mounted boosters that resembles a skirt. Where there should be hair is often replaced with a hairdo shaped head casing. Their body is protected by sheets of metal or plastic plating as opposed to the robot girl's synthetic skin. While robot girls always look human with the possible exceptions of antennae or metal joints, fembots are unmistakably robotic. Other Tertiary Sexual Characteristics may also be present, especially being colored pink or other pastel colors.ĭiffers from a Robot Girl in that a robot girl is basically a girl who happens to be a robot, while a Fembot is a robot who happens to be a girl. This tends to include Robot Hair, sleeker, curvier bodies and bumps on the chest, as well as possible makeup-like patterns on the face. In a story where sentient robots are commonplace, some of those robots are designed to look feminine. Will conflict with any core mod that alters Sims3GameplaySystems.dll.- Frau Farbissina, Austin Powers: International Man of Mystery Was most apparent with homeless plumbots(all plumbots that reside in Oasis Landing Community Center, paparazzi plumbots, etc.). Fixed plumbots losing trait chips on disposing(on reset, spliting household, etc.). mHadSocialTraitChip - HadSocialTraitChipĪdded two methods to :..HudModel::UpdateSimInfo(SimInfo info, IActor actor, SimUpdateContext context)Īdded two fields and properties to (field - property):.::AddTraitChipToSim(SimDescription simDesc).::AddRobotMotives(CommodityKind motives).Fixed UI not showing "Plumbot need sentience chip." lifetime wish overlay on first game start if plumbot doesn't have corresponding chip.Fixed freezing of the fun and social motives, even if plumbot has corresponding chips in situations similar to those described above. Note: Plumbot will still lose his lifetime wish if his sentience chip gets removed, but, of course, he can roll for a new one. Because of this, the game still thought that the character had a lifetime wish. Lifetime wish only partially (not setting SimDescription.LifetimeWish property to zero). Fixed plumbots losing their lifetime wish on disposing(on reset, spliting household, etc.) Īlso fixed ::RemoveExistingLifetimeWish method, which was removing.Changed mod name to "Plumbot Fixes Mod" from "Plumbot Lose Trait Chips Fix".Version with simler90's Gameplay Core Mod is available here. When installing new version delete the old one. This core mod fixes a number of issues regarding plumbots from ITF.
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